Disasters
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| This page is planned to be automatically generated from the game files. It should not be edited directly. Instead, please suggest changes or improvements on the talk page. |
A Disaster is an important and disruptive incident affecting a single Country, and they could last or remain active over a long period of time, until the country manages to overcome it.
Common disasters[edit | edit source]
The following disasters can happen to every country.
| Disaster | Effects | Start requirements | End requirements |
|---|
Country-specific disasters[edit | edit source]
The following disasters can only happen to certain country
| Disaster | Effects | Start requirements | End requirements | Country |
|---|
References[edit | edit source]
Mechanics
| Realm | Country • Government • Parliament • Estate • Reforms • Laws • Characters • Missions |
| Economy & Research | Economy • Goods • R.G.O. • Market • Building • Population • Age |
| Diplomacy & Warfare | Diplomacy • Subjects • International organization • Warfare • Combat • Military |
| The world | Location • Culture • Religion • Language • Exploration • Situations • Disasters • Diseases |